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Daily Illuminator Archive for July 2004All Archives 
    July  1, 2004: Not long after you read this, we'll know whether Cassini made it through the ring plane and into orbit . . . Crossing our fingers! . . . 
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    July  2, 2004: Hey, kids, got the summer blues? The CIA isn't the only one with a kids' page to keep you busy . . .
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    July  3, 2004: NASA has posted a movie showing Titan's rotation. Now that's  freaking cool . . .
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    July  4, 2004: About six months ago, our elected representatives here in the United States were  congratulating themselves on their solution to the spam problem. Meanwhile, back in the real world, anti-spam vendor Commtouch recently reported that the U.S. was responsible for 55.69% of all spam in June, and global spam has increased 42% since the "Yes! . . . 
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    July  5, 2004: We celebrated Independence Day in proper style . . . pyromaniacally. On Saturday the 3rd we had an office party in honor of GURPS  Fourth Edition going to press . . .
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    July  6, 2004: Well, we all enjoyed a long weekend (some longer than others), but the SJ Games offices are back open for business. Please let everyone catch up on their phone messages and e-mail (and, grrr, spam) . . . it may take us a day or two before we get back to you . . .
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    July  7, 2004: The standard version, that is. If the deluxe edition was too rich for your blood . . . or if you don't plan to let anyone TOUCH your copy without gloves . . . you can pre-order the standard GURPS Basic Set  now . . .
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    July  8, 2004: We have reduced the price of two recent boxed games: Illuminati: Crime Lords  and Dork Tower . Both of these games will now list at $29.95 . . .
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    July 10, 2004: Hippies are congesting the ley lines in England. It turns out everything is twice as big as we thought . . .
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    July 11, 2004: Battlefield Press' Sherwood  d20 campaign setting, written by Wil Upchurch, is being playtested on Pyramid . This playtest just started and will last for several months, so there is plenty of time to make suggestions and corrections.
Pyramid  subscribers should see the discussion groups for details . . .
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    July 12, 2004: In the never-ending quest for excessive computing power, the world's only (we hope) Furbeowulf Cluster uses other  commonly available processors in parallel . . .
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    July 13, 2004: I'm leaving Wednesday to be a gaming guest at DexCon 7, in the wilds of Newark, New Jersey. I went to their convention last January (yes, January in Newark -- it was cold), and they were very hospitable and put on a fine show . . .
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    July 14, 2004: I spent the weekend at the Puzzle Pirates party in San Francisco. Truly huge fun . . .
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    July 15, 2004: Steve Jackson Games announces the following releases for November, 2004:
Burn in Hell 
Cleopatra. Blackbeard . . .
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    July 16, 2004: Graveyard Greg, writer for Gaming Guardians (among other webcomics), will be chatting tonight at 7 p.m. (CDT) in Pyramid's  Auditorium . . .
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    July 17, 2004: Get this: The Lunar Federation is attempting to sell plots of land on the moon. That's crazy talk, as we have already told you the Lunar Embassy is doing it . . .
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    July 18, 2004: Indeed. Proofs for the GURPS Basic Set  are occupying almost every flat surface in my living room . . .
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    July 19, 2004: Mia Sherman has been my assistant for - gee, quite a while. Friday was her last day . . .
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    July 20, 2004: On July 20, 1969 -- 35 years ago today -- human beings first set foot on the moon, part of the Apollo 11 mission. Now NASA has created an archive of pictures and other data from the Apollo project . . .
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    July 21, 2004: So I just saw this film, and I'm recommending it. Right, right, Mister Big Film Critic, I'm not . . .
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    July 22, 2004: I just got back from the Alamo Drafthouse, an institution which used to be unique to Austin but is now spreading . . . which is good. The basic formula is "Show quirky films and serve people dinner while they watch." Great formula . . .
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    July 23, 2004: Philip J. Reed, creator of Frag , vs Monsters , and lots of other nifty stuff, will be speaking tonight in the Pyramid  Chat . . .
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    July 24, 2004: The following are shipping from our warehouse to distributors around the world right now, more or less. Look for them in a game store near you in the very near future:
Munchkin Blender 
Stir Things Up! . . . 
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    July 25, 2004: Look, when an Ogre Mark VI shows up in the field outside the main offices and politely requests that the miniature version of itself be sold again, are you about to say no? Neither were we . . .
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    July 26, 2004: Like the crossword puzzle in the Sunday New York Times, it's about time someone sat down long enough to interpret the mystic symbols in fields and connect them to global plots to manipulate mankind . . .
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    July 27, 2004: Saturday night (and Sunday morning) I attended a "Rolling Roadshow" sponsored by SJ Games' favorite theater, the Alamo Drafthouse. (And by SJ Games' favorite, I mean my favorite.) . . . 
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    July 28, 2004: Woot! Kira has made several new desktop backgrounds (aka "wallpaper") - the Eye in the Pyramid in three colors, and several of the INWO  logos, too . . .
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    July 29, 2004: More reportage from the Alamo Drafthouse . . . Friday night I went to a packed showing of Wizard People, Dear Reader  . . .
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    July 30, 2004: Wednesday night I drove up to Crawford, Texas, with our shipping clerk, John Northrup, to attend the big outdoor screening of Fahrenheit 9/11,  billed as "Michael Moore's movie in Bush's back yard!"
Well, we weren't exactly in Bush's back yard; in fact, we were in a big parking area next to the Crawford football stadium. Organizers of the event claimed about 5,000 attendees; this news story claims about 1,000 . . .
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    July 31, 2004: Thanks to Devin Ganger for bringing this site to my attention. The CSS Zen Garden is devoted to exploring all the possibilities of CSS (cascading style sheets) . . .
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