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Daily Illuminator Archive for June 2010All Archives 
    June  1, 2010: It's like that game where you build cities . . . except you never have to take out a loan and the public transportation advice column doesn't nag you for having too many roads. But unlike  that game, it's a book -- and from what I've been told, books are better for you . . .
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    June  2, 2010: June is here, which signals the beginning of the summer convention season. Origins is the first "summer con," and it's happening the 23rd through the 27th . . .
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    June  3, 2010: Ross, our Sales Guy, sent over his monthly Top 40 list for April. Cthulhu Dice  is #2! Woot!
(#1 was, to no one's surprise, Munchkin  . . .
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    June  4, 2010: Their biggest moment is more than six decades in the rearview mirror, but the Nazis continue to pester us . . . with air superiority, no less. The optimistically named Time Travel Research Center has collected a series of grainy photographs, old magazine sheets, and, apparently, 1970s rock album covers to determine just how dangerous the Nazis became when they went to ground . . .
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    June  6, 2010: Sometimes, even after all these years, I succumb to the same "but I want it now !" that all gaming fanboys occasionally experience. I should know better, but I'm human -- a geek to be sure, but still human . . .
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    June  7, 2010: GURPS Traveller Classic: Nobles reveals the hidden truths about nobles in the Traveller  universe. Finally you can see what they do behind closed doors -- their lives, their loves, and what they eat for breakfast.
Nobles  guides you through high-class elements like schools, duties, marriages, and much more . . .
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    June  8, 2010: When we first announced the release of the 19th printing of Munchkin , Andrew sat down in front of a webcam and chatted via uStream. Now that the new rules and cards have gotten into your hands, and you've had time to play with them, he's doing it again . . .
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    June  9, 2010: Although the Munchkin  rules update may seem a bit new for any question to truly be  "frequently asked," we like to be proactive on the Q&A front. And so, we  present a new and updated Munchkin  FAQ! . . . 
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    June 10, 2010: The last weekend of May was Protospiel South. The event was excellent . . .
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    June 11, 2010: Last year, we posted a variant Munchkin  rule called "Listen at the Door." We really liked it, y'all really seemed to like it, and it ended up getting added as a variant to all the revised Munchkin  core set rules. The point of Listening at the Door is to speed up the game by getting more cards, and therefore more useful  cards, into play . . .
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    June 12, 2010: The New World Order, the Illuminati -- it sounds like we wrote it. But no, it's ALL TRUE! . . . 
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    June 13, 2010: Now online, linked from Our Games, is the Everything Report. It is  generated directly from our Master Control Database, aka Tron . . .
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    June 14, 2010: We are big fans of plush toys. We are also fans of big plush toys . . .
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    June 15, 2010: The following recording was detected from the 167.10 MHZ frequency circa 17:23 last night, from the area of latitude 33.39 N, longitude 104.53 W.
The voice is of a male, probably under stress. The sound quality suggests a hand radio or other low-powered transmitter. 
I'll have to keep this brief . .  . . .
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    June 16, 2010: This jumbo list is everything we currently have scheduled for release in September 2010. Lots of stuff, isn't it? . . . 
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    June 17, 2010: Phil attended the ASTRA Toy Fair eariler this week. ASTRA stands for "American Specialty Toy Retailing Association." It's no surprise, then, that this event is a trade show for retailers in the toy market . . .
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    June 18, 2010: Remember how Howard Tayler was so excited by Zombie Dice  he virtually ignored a huge pile of Star Wars toys? Well, we were so impressed by his enthusiasm we asked him to elaborate a bit. *
The result is "Roleplaying Zombie Dice." It's a good read, so I won't keep you . . .
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    June 19, 2010: The great thing about e23 is that we can publish lots and lots of stuff . . . but the sheer volume of gaming goodness makes keeping track of it all a bit tricky! Inspired by recent threads in our forums, I'm going to revisit what happened over the past 12 months in GURPS  . . .
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    June 20, 2010: As mentioned previously, from Monday, June 28, through Friday, July 2, we'll be on vacation. Yep, everyone, including those work-a-holics we won't name . . .
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    June 21, 2010: Apologies to Douglas Adams, but multiverse is really big. See, there's this whole universe of "big," but then there's an infinite amount of "big." It nearly hurts your head, thinking about it . . .
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    June 22, 2010: Posted on the Zombie Dice  page now are a couple more bits of support:
    
    The Designer's Notes - in which, among other things, I talk about a design dead end and offer a photo of the very first prototype. (And it's so ugly . . .
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    June 23, 2010: This week is the 35th Origins Games Fair, and we'll be in attendance. Will, Randy, and Ryan will be teaching The Stars Are Right  (nominated for an Origins Award -- and rightly so in my opinion) to any and all, and they'll also have a couple of prototypes to show off . . . including, if I'm not mistaken, the first expansion for Revolution!  -- The Palace ! . . . 
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    June 24, 2010: These goodies have been delivered to distributors, and should be in the hands of your friendly local game store soon!
 Chez Geek (House Party Edition)  
Beer. Nookie . . .
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    June 25, 2010: Those filling out their score cards should make sure they have these items from August and September 2009:
Transhuman Space: Personnel Files 4 - Martingale Security  by Phil Masters. For gamers who find Transhuman Space  a little too  weird, futuristic bodyguards might be just the thing.
Pyramid #3/10: Crime and Grime .
GURPS Action 3: Furious Fists  by Sean Punch. "Fool! . . . 
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    June 26, 2010: It's no secret we're working on an Android port for the Munchkin Level Counter . But we haven't said much, due to the project being in the very early stages, and what we have said has been scattered comments around Twitter and casual statements in face-to-face conversations . . .
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    June 27, 2010: October and November 2009 were good months . . . do you have all this stuff?
GURPS Spaceships 5: Exploration and Colony Spacecraft  by David Pulver. If you're into boldy going and setting up colonies for aliens to destroy, look no further!
Pyramid #3/12: Tech and Toys .
GURPS Dungeon Fantasy 7: Clerics  by Phil Masters . . .
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    June 28, 2010: In our post-Origins haze, we're taking this week off. From today, June 28, through July 4, the office will be closed . . .
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    June 29, 2010: Fans of Chez Geek  will have noticed the new version now shipping: Chez Geek House Party Edition . The question on everyone's mind is "What's different?"
First, the box is bigger . . .
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    June 30, 2010: We ended 2009 on a good note and started 2010 on a great one, bringing you all of these goodies:
GURPS WWII: Red Tide  by Gene Seabolt. The long-awaited GURPS WWII  supplement on the Soviets.
Pyramid #3/14: Martial Arts .
GURPS Dungeon Fantasy 8: Treasure Tables  by Matt Riggsby . . .
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